9/1/2023 0 Comments Blender 2.93 new features![]() We now have a proper feature implementation for some new geometry attribute features in the latest experimental build. We heard, and saw from many of you that you are loving this type of feature so we have bumped this up in our development priorities. Here’s the result!Ī few weeks ago we released a prototype build for velocity-based shading ( read more in development notes #52). We ran 560 simulations using the text sheeting + surface tension splash example scene, each time increasing resolution and grabbing the last frame. I was able to clean up and optimize some code to add proper attribute based shading feature implementations using Blender’s 2.93 new geometry attributes, and that is what I’ll cover in today’s post. Thanks for checking out our 55th development update for the FLIP Fluids liquid simulation addon for Blender! Last week felt like such a productive week for code development. Covering the week of April 12th – 16th, 2021.
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